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Hand Destruction →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Each player sends 2 cards from their hand to the GY, then draws 2 cards. | |||||
password:74519184 | |||||
Average Rating Score | 6.7(45) |
- Card Info
- Card Reviews (45 rating scores)
- Decks with Hand Destruction (1765 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Hand Destruction" card reviews and rating scores
6.7(45) |
|
4% | (2) | ||
60% | (27) | ||
33% | (15) | ||
2% | (1) | ||
0% | (0) |
ブルーバード
2022/12/05 9:57
2022/12/05 9:57
Exchanging two cards in your hand isn't bad at all, and it's even more so in this day and age where GY effects are heavily used.
However, if the opponent also trades with you, you run the risk of triggering a hand trigger, and the drawback is that you can't activate it unless your opponent has two cards in their hand. If you try to use it in the second attack, the opponent's hand may be completely empty and you can't even activate it.
Also, he can't trigger Dark World because he "sends to GY" instead of "throwing it away". I'm also worried that it's easy to miss the timing due to the draw after sending to GY.
Therefore, 《Dark World Dealings》tends to be more stable as a hand exchange, although the amount is different.
However, the point that it is a Quick-Play Spell is unique as a hand exchange. Since it can be activated during the draw phase, it can be used as a trigger for 《Heart of the Underdog》.
It can also be expected to interfere to some extent. If you lay face down first, you can discard cards you don't need and use it as a chance to attract new triggers. The exchanged hand is exactly Schrödinger's cat for the opponent, giving pressure. If it's the second attack, hit the hand trigger that's waiting to go out and knock it down.
It's subtle as a hand exchange, but it can be evaluated to a certain extent as a hindrance.
However, if the opponent also trades with you, you run the risk of triggering a hand trigger, and the drawback is that you can't activate it unless your opponent has two cards in their hand. If you try to use it in the second attack, the opponent's hand may be completely empty and you can't even activate it.
Also, he can't trigger Dark World because he "sends to GY" instead of "throwing it away". I'm also worried that it's easy to miss the timing due to the draw after sending to GY.
Therefore, 《Dark World Dealings》tends to be more stable as a hand exchange, although the amount is different.
However, the point that it is a Quick-Play Spell is unique as a hand exchange. Since it can be activated during the draw phase, it can be used as a trigger for 《Heart of the Underdog》.
It can also be expected to interfere to some extent. If you lay face down first, you can discard cards you don't need and use it as a chance to attract new triggers. The exchanged hand is exactly Schrödinger's cat for the opponent, giving pressure. If it's the second attack, hit the hand trigger that's waiting to go out and knock it down.
It's subtle as a hand exchange, but it can be evaluated to a certain extent as a hindrance.
ねこーら
2022/05/09 12:17
2022/05/09 12:17
Comprehensive evaluation: Although it is convenient, it is a bottleneck to make the other party exchange cards.
If you drop two cards that are effective in GY into GY, you don't have to worry about the consumption of this card, and you can get an advantage.
However, the opponent will also send 2 cards from their hand to GY, so it is difficult to give them an advantage.
Opponent gets 2 of his GY advantage without spending.
《Appropriate》that makes use of the opponent's draw is fine, but it's too risky to use it for a simple hand exchange.
However, if it is possible to block the effect of GY, the risk can be suppressed, and if the emphasis is on digging through the Deck, why not?
If you drop two cards that are effective in GY into GY, you don't have to worry about the consumption of this card, and you can get an advantage.
However, the opponent will also send 2 cards from their hand to GY, so it is difficult to give them an advantage.
Opponent gets 2 of his GY advantage without spending.
《Appropriate》that makes use of the opponent's draw is fine, but it's too risky to use it for a simple hand exchange.
However, if it is possible to block the effect of GY, the risk can be suppressed, and if the emphasis is on digging through the Deck, why not?
死なない男
2021/01/30 0:41
2021/01/30 0:41
I often see it in Exodia and decks where you want to exchange your hand anyway,
To be honest, it's an add loss with a 3:2 exchange, and it's not a good impression.
I think that the potential is high depending on the future,
Above all, the illustrations aren't interesting, so I don't want to use them too much.
To be honest, it's an add loss with a 3:2 exchange, and it's not a good impression.
I think that the potential is high depending on the future,
Above all, the illustrations aren't interesting, so I don't want to use them too much.
奇怪賊
2020/11/16 8:01
2020/11/16 8:01
Send 2 cards from your hand to GY and draw 2 cards. In other words, you have 1 less card in your hand, and your opponent can fertilize his GY without losing 1 card.
It's a card that can assist if you're not good at it, so it's used in his deck to quickly feed his GY and aim for one kill.
Since it is sent, it is not compatible with Dark World, etc., but it is compatible with Shaddoll.
I used it on his Ancient Gear, trying to feed the GY and draw in the Overlord Fusion. Thanks to Anaconda, I no longer have to pull it in.
It cannot be activated unless both players have 2 or more cards in their hand, and it has the disadvantage that it will not be applied unless there are 2 or more cards in the effect processing, but since it is a Quick-Play Spell, it can be used at the moment when the opponent's hand has 2 or more cards to interfere. You can do it, and if you use it for your own standby, it will be an advantage that you can use it together with a strong gold pot. As expected, it is impossible to call it a Kinken pot.
At first glance, it's an ad loss, but it's an interesting card to use.
It's a card that can assist if you're not good at it, so it's used in his deck to quickly feed his GY and aim for one kill.
Since it is sent, it is not compatible with Dark World, etc., but it is compatible with Shaddoll.
I used it on his Ancient Gear, trying to feed the GY and draw in the Overlord Fusion. Thanks to Anaconda, I no longer have to pull it in.
It cannot be activated unless both players have 2 or more cards in their hand, and it has the disadvantage that it will not be applied unless there are 2 or more cards in the effect processing, but since it is a Quick-Play Spell, it can be used at the moment when the opponent's hand has 2 or more cards to interfere. You can do it, and if you use it for your own standby, it will be an advantage that you can use it together with a strong gold pot. As expected, it is impossible to call it a Kinken pot.
At first glance, it's an ad loss, but it's an interesting card to use.
gaya
2020/11/16 7:07
2020/11/16 7:07
A card that can be exchanged. Not only does it reduce the accident rate, but it also actively increases his GY cards, so it's not impossible to earn more ads than what is written in the text if his deck is compatible. Also, since the effect also targets the opponent, it is important to note that the opponent must have 2 or more cards in their hand when it is activated.
お空は青い
2019/06/29 5:24
2019/06/29 5:24
A card exchange card by Sasuke-kun. Since it is a free chain, if your opponent has two cards in their hand, you can discard the searched card. To put it badly, the neck is that you can't activate it unless you have 2 or more. It is a difficult card that often ends up helping the opponent, and if you use it incorrectly, you may end up strangling yourself.
kitty
2019/06/02 17:43
2019/06/02 17:43
It can be used in decks with many GY effects, but it can't be activated unless both players have 2 or more cards in their hand, and if there are 2 or less cards in the process, it won't be processed, so it's pretty difficult to use. It is wise to stay only at 《Hand Destruction》
とある浪漫嗜好
2019/05/02 2:33
2019/05/02 2:33
His Quick-Play Spell that compactly contained 《Card Destruction》. It has the effect of cutting two cards from his hand and drawing from his deck. It has the effect of discarding the hand you want to drop in GY and replenishing it instead.
But the problem is that they affect each other's players. Since the above advantages are also applied to the other party, it is assumed that the other party may be given a good opportunity. Considering the possibility of strangling yourself, Card Destruction seems to be convenient as it allows you to completely discard each other's hand.
But the problem is that they affect each other's players. Since the above advantages are also applied to the other party, it is assumed that the other party may be given a good opportunity. Considering the possibility of strangling yourself, Card Destruction seems to be convenient as it allows you to completely discard each other's hand.
シエスタ
2019/01/23 17:14
2019/01/23 17:14
As the name suggests, it has the effect of a smaller version of Card Destruction.
You can draw 2 cards while sending your hand to his GY, but it will cause a disadvantage just like annihilation. Also, each player must have at least 2 cards in their hand, so they can choose the situation, and it also affects the opponent, and the opponent makes this move without a disadvantage.
GY is often used today, so there are many things that can be profitable, so if you use it as a hand exchange, you want to take this risk and make it worth it.
Also, since it's not "throw away", it can't be used in conjunction with Dark World, etc., and its combo properties are lower compared to Obliteration.
It's a quick-play spell, and if you activate it during your opponent's turn, it can be used as a hindrance. However, if the opponent doesn't have 2 or 3 cards in their hand, it won't act as a hindrance, so the situation tends to be somewhat limited in this aspect as well.
It's a simple effect, but to make good use of it, it's somewhat difficult to choose his deck, and it has an unstable side that tends to be influenced by his opponent's deck and the situation, so it feels like a deep and difficult card.
You can draw 2 cards while sending your hand to his GY, but it will cause a disadvantage just like annihilation. Also, each player must have at least 2 cards in their hand, so they can choose the situation, and it also affects the opponent, and the opponent makes this move without a disadvantage.
GY is often used today, so there are many things that can be profitable, so if you use it as a hand exchange, you want to take this risk and make it worth it.
Also, since it's not "throw away", it can't be used in conjunction with Dark World, etc., and its combo properties are lower compared to Obliteration.
It's a quick-play spell, and if you activate it during your opponent's turn, it can be used as a hindrance. However, if the opponent doesn't have 2 or 3 cards in their hand, it won't act as a hindrance, so the situation tends to be somewhat limited in this aspect as well.
It's a simple effect, but to make good use of it, it's somewhat difficult to choose his deck, and it has an unstable side that tends to be influenced by his opponent's deck and the situation, so it feels like a deep and difficult card.
備長炭18
2018/06/22 11:13
2018/06/22 11:13
It is one of the general-purpose draw cards, and you can send each other's hand to his GY with an effect and then draw.
As a normal hand change, you lose 1 card and the player chooses 2 cards, so the opponent has a high probability of gaining an advantage, but for combos, you send GY and then draw. Some cards can't meet the conditions or miss the timing. It is also difficult to demand two cards from the opponent's hand.
If you use it, you don't have to worry about these drawbacks, and it's a Quick-Play Spell.
As a normal hand change, you lose 1 card and the player chooses 2 cards, so the opponent has a high probability of gaining an advantage, but for combos, you send GY and then draw. Some cards can't meet the conditions or miss the timing. It is also difficult to demand two cards from the opponent's hand.
If you use it, you don't have to worry about these drawbacks, and it's a Quick-Play Spell.
ルイ
2018/03/22 13:36
2018/03/22 13:36
Hand swapping is strong, although it can be evaded using hand triggers and the like.
.
If you try to fuse your hand or chain it to a Ritual Spell, it will make your opponent look disgusted, so you can use it as a hindrance.
At first glance, it looks like a simple card exchange card, but there are a lot of things you can do with this Quick-Play Spell, so I think it's an interesting card that uses your brain.
It can be said that it is a good card whose strength is determined by the user.
.
If you try to fuse your hand or chain it to a Ritual Spell, it will make your opponent look disgusted, so you can use it as a hindrance.
At first glance, it looks like a simple card exchange card, but there are a lot of things you can do with this Quick-Play Spell, so I think it's an interesting card that uses your brain.
It can be said that it is a good card whose strength is determined by the user.
はわわ
2018/03/22 13:24
2018/03/22 13:24
Excellent as a hand exchange card
However, it can only be used if the opponent's hand has 2 or more cards, so there are times when it rots plainly.
You can also use it as a Quick-Play Spell to hinder your opponent's search.
However, it can only be used if the opponent's hand has 2 or more cards, so there are times when it rots plainly.
You can also use it as a Quick-Play Spell to hinder your opponent's search.
デルタアイズ
2017/09/10 1:39
2017/09/10 1:39
It is basically adopted for the purpose of fertilizing her GY from the hand.
I personally like that it has a strong peculiarity of 1 disad and refer to the opponent's hand.
I personally like that it has a strong peculiarity of 1 disad and refer to the opponent's hand.
カンノーネ
2017/07/20 15:04
2017/07/20 15:04
It's a very annoying card when it's played alone, but when you actually duel, it tends to make your hand and his GY tidy. With 《Card Destruction》, I couldn't get around to throwing away the cards I wanted to keep in my hand, but this guy has the disadvantages I mentioned earlier, so there's nothing I can do about it. Let's break it down like that.
なす
2017/07/20 10:26
2017/07/20 10:26
One of the card exchange cards that sends 2 cards from your hand to GY and draws 2 cards.
It can't be used against Dark World or Fabled like Card Destruction, and it can't be used when the opponent has 1 or less cards in hand, but since it's a Quick-Play Spell, it's advantage is that it can be used as a hindrance to the opponent during the opponent's turn.
It can't be used against Dark World or Fabled like Card Destruction, and it can't be used when the opponent has 1 or less cards in hand, but since it's a Quick-Play Spell, it's advantage is that it can be used as a hindrance to the opponent during the opponent's turn.
龍一☆
2016/10/28 4:40
2016/10/28 4:40
In fact, it might be my favorite card that always comes to mind when building a deck☆
While avoiding the effects that can be done when discarded or sent, I place my favorite cards on his GY and turn each other's decks,
Since it's a Quick-Play Spell, I think it's a card that has various possibilities, such as putting cards added to the hand with increased G etc. during the opponent's turn to his GY immediately, and avoiding viruses, Minecraft, etc. think. Rituals, Fusions, and Chaining to Search can cause great damage to your opponent.
A hot card to master!
While avoiding the effects that can be done when discarded or sent, I place my favorite cards on his GY and turn each other's decks,
Since it's a Quick-Play Spell, I think it's a card that has various possibilities, such as putting cards added to the hand with increased G etc. during the opponent's turn to his GY immediately, and avoiding viruses, Minecraft, etc. think. Rituals, Fusions, and Chaining to Search can cause great damage to your opponent.
A hot card to master!
Nissy
2016/08/11 7:17
2016/08/11 7:17
You could call it an adjusted version of 《Card Destruction》. Each player discards 2 cards and draws accordingly.
When it comes to exchanging cards, it sounds good, but as the person at the bottom says, you're disadvantaging one card, and it's like giving your opponent Graceful Charity for free. I think it's a good place.
Also, since it is a process of "sending cards to GY", it is not compatible with monsters that activate effects by "discarding".
Overall, it's a subtle point, but I don't want to throw away all of it like Card Destruction... I want to keep the key card... but I want to increase the turnover rate by exchanging my hand. and.
There is one disadvantage, but the charity is strong.
When it comes to exchanging cards, it sounds good, but as the person at the bottom says, you're disadvantaging one card, and it's like giving your opponent Graceful Charity for free. I think it's a good place.
Also, since it is a process of "sending cards to GY", it is not compatible with monsters that activate effects by "discarding".
Overall, it's a subtle point, but I don't want to throw away all of it like Card Destruction... I want to keep the key card... but I want to increase the turnover rate by exchanging my hand. and.
There is one disadvantage, but the charity is strong.
げおんぬ
2016/06/19 16:03
2016/06/19 16:03
The rating is about 7.5. I don't want to drop my entire hand to GY like Card Destruction. I have a card I want to keep in my hand. And I want to draw A card that can be used at such times. Disadvantages are that the player who used it will have a hand of -1, and that it cannot be used unless the opponent has 2 or more cards in their hand. Since it's a Quick-Play Spell, it's a relief to be able to use it during the opponent's turn.
ペンギウィン
2016/04/15 16:26
2016/04/15 16:26
The rival is 《Card Destruction》. The key is how to take full advantage of the Quick-Play Spell.
Since he can pick and choose and he can fertilize GY, I think it is a good card for quickly arranging one-kill parts.
Weirdly Dark He might be interesting in combination with Simorgh.
Taking advantage of the fact that you don't have a lot of traps in your hand, summon after discarding others and drawing traps into your hand. If Simorgh is killed, it will be triggered before the trap is set...
Like Obliterate, this is a card that requires playing. It seems that the skill to observe the opponent's expression and the movement of the hand is also required w
It's one of the cards that can be used in a duel with a friend because it can raise the turnover rate of each other♪
Since he can pick and choose and he can fertilize GY, I think it is a good card for quickly arranging one-kill parts.
Weirdly Dark He might be interesting in combination with Simorgh.
Taking advantage of the fact that you don't have a lot of traps in your hand, summon after discarding others and drawing traps into your hand. If Simorgh is killed, it will be triggered before the trap is set...
Like Obliterate, this is a card that requires playing. It seems that the skill to observe the opponent's expression and the movement of the hand is also required w
It's one of the cards that can be used in a duel with a friend because it can raise the turnover rate of each other♪
ミシガン州知事
2016/03/24 16:27
2016/03/24 16:27
I want a mascot because the mascot character in the illustration is cute.
exchange card. Unlike the similar 《Card Destruction》, it is not specified as a restriction.
You can't use it unless your opponent has 2 or more cards in their hand, but it might be fun to play it when your opponent searches and has 2 cards in their hand.
Depending on the timing, you will be in a pinch on the contrary, so be careful.
Also, [Dark World] and [Fabled] effects like [Discard from hand] do not activate with this card, so be careful when using Dark World or Fabled.
exchange card. Unlike the similar 《Card Destruction》, it is not specified as a restriction.
You can't use it unless your opponent has 2 or more cards in their hand, but it might be fun to play it when your opponent searches and has 2 cards in their hand.
Depending on the timing, you will be in a pinch on the contrary, so be careful.
Also, [Dark World] and [Fabled] effects like [Discard from hand] do not activate with this card, so be careful when using Dark World or Fabled.
福人ズッコケ
2016/03/23 22:35
2016/03/23 22:35
A slightly risky but versatile draw sauce. That alone will increase your rating.
Although it is an ad loss, discarding unnecessary cards will increase the "quality" of your hand. Or as a simple draw source, he can do the job of lining up Exodia, or use it to increase your odds of drawing the one you really want.
The problem is that there are situations where it can't be activated depending on the number of cards in each player's hand, and depending on the opponent, an unexpected big accident can occur. He's especially tough when Shaddoll and Malebranche of the Burning Abyss are abandoned. By the way, Dark World and Fabled, which are activated by "discarding", do not activate with this card, so be careful.
Although it is an ad loss, discarding unnecessary cards will increase the "quality" of your hand. Or as a simple draw source, he can do the job of lining up Exodia, or use it to increase your odds of drawing the one you really want.
The problem is that there are situations where it can't be activated depending on the number of cards in each player's hand, and depending on the opponent, an unexpected big accident can occur. He's especially tough when Shaddoll and Malebranche of the Burning Abyss are abandoned. By the way, Dark World and Fabled, which are activated by "discarding", do not activate with this card, so be careful.
ヤクト
2016/03/23 21:16
2016/03/23 21:16
Speaking of exchanging cards, it sounds good, but in the end it's a card that consumes one hand and gives the opponent Graceful Charity
Exchanging two is attractive, but you shouldn't use it to give your opponent the effect of a banned card.
It's a convenient card if you just want to do what you want to do, but if you're looking at winning, you should review your build before adopting it.
Exchanging two is attractive, but you shouldn't use it to give your opponent the effect of a banned card.
It's a convenient card if you just want to do what you want to do, but if you're looking at winning, you should review your build before adopting it.
アルバ
2016/02/17 4:48
2016/02/17 4:48
exchange card.
Compared to "Card Destruction", you can keep the cards you want to keep, but instead of throwing them away, he sends GY. If you can't do it, it's generally not easy to use.
As always, the ad loss comes along, so it's hard to use unless it's a deck that achieves a clear purpose by spinning the deck.
Since it's a plain Quick-Play Spell, it can interfere with searches depending on the situation.
Compared to "Card Destruction", you can keep the cards you want to keep, but instead of throwing them away, he sends GY. If you can't do it, it's generally not easy to use.
As always, the ad loss comes along, so it's hard to use unless it's a deck that achieves a clear purpose by spinning the deck.
Since it's a plain Quick-Play Spell, it can interfere with searches depending on the situation.
ジュウテツ
2016/02/15 12:49
2016/02/15 12:49
In addition to fertilizing GY and destroying his Deck, I think that there are various ways to use it, such as making use of the fact that it is a Quick-Play Spell, chaining it to his opponent's Ritual Spell or fusion summon card and activating it to interfere. increase.
光芒
2016/02/09 15:05
2016/02/09 15:05
Unlike Card Destruction , this card activates by sending it to GY, so it doesn't synergize with Decks such as Dark World, and you can't activate it unless your opponent has two cards in their hand.
However, it has the advantage of being a Quick-Play Spell that you can't find over there, and I think it's great that you can deal with the opponent's search cards and hand triggers such as Honest, Veiler, and Rabbit in advance.
However, it has the advantage of being a Quick-Play Spell that you can't find over there, and I think it's great that you can deal with the opponent's search cards and hand triggers such as Honest, Veiler, and Rabbit in advance.
SOUL
2015/08/29 10:58
2015/08/29 10:58
It's an excellent card exchange card for his deck, which emphasizes GY manure, but it's a big drawback that it can't be used unless the opponent has 2 or more cards in their hand.
Depending on the opponent's deck, it may continue to rot.
Note that even if you can use it, you are helping the other person.
Still, it's a loose card as an exchange card, and you'll want it depending on the deck.
Depending on the opponent's deck, it may continue to rot.
Note that even if you can use it, you are helping the other person.
Still, it's a loose card as an exchange card, and you'll want it depending on the deck.
かのん
2015/05/15 9:16
2015/05/15 9:16
It is a card that sends 2 cards to GY and draws 2 cards.
Unlike 《Dark World Dealings》, you can't activate it unless your opponent has 2 copies.
It's also w to despair when you're in a pinch.
Unlike 《Dark World Dealings》, you can't activate it unless your opponent has 2 copies.
It's also w to despair when you're in a pinch.
夜の番人
2014/07/02 20:01
2014/07/02 20:01
It is used quite a lot when destroying decks.
You can also change your hand, and you can purposely drop the AD changer and reuse Metamol.
You can also change your hand, and you can purposely drop the AD changer and reuse Metamol.
プンプン丸
2014/06/18 17:52
2014/06/18 17:52
It is a hand exchange card. Basically, Ad-1 cards "send your hand to GY", so you can't use the effects of Dark World or Fabled, but it's often misunderstood, but sending your hand to GY isn't a "cost", but this "card effect", so it's actually " You can use the effect of "Shaddoll". Since it is a Quick-Play Spell, it can also be used during the opponent's turn. It's relatively strong that he can use Shaddoll's effect while increasing his hand.
たたた
2013/06/23 1:16
2013/06/23 1:16
It's fun to use it when the opponent has 2 cards in hand.
If Blue-Eyed is dropped, I have no choice but to cry
If Blue-Eyed is dropped, I have no choice but to cry
サンダー・ボルト
2013/05/20 21:48
2013/05/20 21:48
It's a smaller version of Card Destruction, but since this is his Quick-Play Spell, it's attractive that you can drop cards that your opponent searches for. It doesn't trigger "Dark World" or "Fabled" either, but it also means you can't use them in his deck. You can't use it unless your opponent has 2 or more cards in their hand, so it's not uncommon for you to have to activate it during your opponent's turn. That area is far inferior to "erasure".
しょひひ
2013/01/06 21:32
2013/01/06 21:32
Unlike 《Card Destruction》, only two cards are exchanged.
Please note that it cannot be used in Dark World and Fabled because it will be sent to GY.
Quick-Play Spell place is also good.
Please note that it cannot be used in Dark World and Fabled because it will be sent to GY.
Quick-Play Spell place is also good.
ファイア野郎
2012/11/23 22:37
2012/11/23 22:37
A card that can be exchanged.
GY It is powerful because it can fertilize and draw, but the same goes for opponents.
Note that the effects of Dark World and Fabled do not activate, and the number of cards in the opponent's hand is also an activation condition.
That said, unlike other hand exchange cards, the fact that you can avoid 《Mind Crush》etc. is a unique charm of this card.
GY It is powerful because it can fertilize and draw, but the same goes for opponents.
Note that the effects of Dark World and Fabled do not activate, and the number of cards in the opponent's hand is also an activation condition.
That said, unlike other hand exchange cards, the fact that you can avoid 《Mind Crush》etc. is a unique charm of this card.
みかんゼリー
2012/03/18 2:02
2012/03/18 2:02
Hand exchange card.
This card, which can be used to increase GY and prevent stacking, is not weak, but you need to be careful that both sides will move a lot of cards and that the opponent must have 2 or more cards in hand to use it.
Let's use it when the opponent has 2 cards in hand.
I'm sure you can make your opponent's strategy a jerk.
This card, which can be used to increase GY and prevent stacking, is not weak, but you need to be careful that both sides will move a lot of cards and that the opponent must have 2 or more cards in hand to use it.
Let's use it when the opponent has 2 cards in hand.
I'm sure you can make your opponent's strategy a jerk.
愛と正義の使者
2012/01/01 14:17
2012/01/01 14:17
Although it is a general-purpose card, it is a big problem that it cannot be used unless the opponent also has a card in hand.
The risk is also great because it helps the opponent's GY fertilizer and hand exchange.
The risk is also great because it helps the opponent's GY fertilizer and hand exchange.
daruku
2011/10/13 18:28
2011/10/13 18:28
Be careful about sending it to GY
An interesting piece even if you incorporate it into an exo
After all, if you use it normally, you will lose one add, so be careful there too
An interesting piece even if you incorporate it into an exo
After all, if you use it normally, you will lose one add, so be careful there too
スクラップトリトドン
2010/11/20 10:01
2010/11/20 10:01
It's not easy to let your opponent exchange cards, but it's a draw source for Quick-Play Spell.
Even when the reload is employed in order to fire the draw engine again on the bonbon axis.
By the way, since it says "Send to GY", neither Dark World nor his Fabled will trigger the effect, so be careful.
Even when the reload is employed in order to fire the draw engine again on the bonbon axis.
By the way, since it says "Send to GY", neither Dark World nor his Fabled will trigger the effect, so be careful.
NEOS
2010/10/22 19:00
2010/10/22 19:00
exchange card.
Note that he will send it to GY instead of throwing it away.
Note that he will send it to GY instead of throwing it away.
とき
2010/08/16 22:15
2010/08/16 22:15
For Decks where 《Card Destruction》alone is not enough to replace cards in your hand.
It's minus 1 in terms of ad, but it's strong that he can draw from the deck while fertilizing GY. I would like to actively use him in a deck that feeds GY or in a combo deck.
Note that since it will be sent to GY, he cannot use Dark World or Fabled, and the opponent must have 2 or more cards in his hand.
That said, in an environment where decks with plenty of search and recruit are strong, and GY manure has crazy cards like lawn mowing, I don't like hand swapping, which gives benefits to opponents and loses ads. right. It's sad that it seems like a card that has become relatively easy to obtain but has rapidly become obsolete...
It's minus 1 in terms of ad, but it's strong that he can draw from the deck while fertilizing GY. I would like to actively use him in a deck that feeds GY or in a combo deck.
Note that since it will be sent to GY, he cannot use Dark World or Fabled, and the opponent must have 2 or more cards in his hand.
That said, in an environment where decks with plenty of search and recruit are strong, and GY manure has crazy cards like lawn mowing, I don't like hand swapping, which gives benefits to opponents and loses ads. right. It's sad that it seems like a card that has become relatively easy to obtain but has rapidly become obsolete...
Decks with "Hand Destruction"
* is adopted as a key card.
● 2013-10-13 BF Deck Super Quick Attack ver. (unofficial winner)
● 2012-03-23 The strongest Darklord depending on the environment
● 2011-11-20 Deck destruction
● 2011-06-17 quick quasar
● 2012-08-09 Three Lords of the Aesir
● 2016-04-23 Cubic Clinova specialized type
● 2013-03-06 Arcana [It's always my turn!!]
● 2013-03-08 Cannon 1 kill! Infinite Burn!
● 2011-12-23 Aslla Fortune
● 2013-02-10 Judai Yuki/Yubel (animation card only)
● 2013-04-07 《Insane Weapon》Dark Fairy Cheerleader
● 2015-06-06 Hentai Noble Knight (20150606)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Duelist Pack - Yohan hen - | DP07-JP022 | 2007-10-20 | Super |
Structure Deck "MACHINER'S COMMAND" | SD18-JP029 | 2009-12-12 | Normal |
Structure Deck -Flame King's Raid | SD24-JP028 | 2012-12-08 | Normal |
Structure Deck R-Giant Dragon Resurrection | SR02-JP031 | 2016-02-06 | Normal |
Structure Deck -MASTER LINK | SD34-JP029 | 2018-06-23 | Normal |
Ranking and View Num
Rating Score Rank | 6,365 / 13,210 Cards |
---|---|
View Num | 397,158 |
Others
Japanese card name | 手札断殺 |
---|
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